Spatial Telemetry Playground
A simulated gallery floor where twelve-plus autonomous synthetic visitors move under distinct `wander`, `cluster`, and `queue` behaviours, streaming structured spatial events — zone entry/exit, dwell, crowding — to a rule-based agent loop that adjusts lighting, display content, and routing in real time. Zero LLM cost by default; deterministic seeded runs make the whole loop testable.
Canvas 2DRule-Based AgentDeterministic SimulationSpatial Events
2026.06.28